Subspace Communications
User Manual: Assigning Channels
Subspace Communications supports 10 transmission hotkeys (i.e., channels), and any player can be assigned to any number of channels. It's generally recommended that you reserve one channel that is common to all players. By default, players are initially assigned to channel 0. However, as you make changes the assignments are saved, so the next time a player joins they keep the same assignments.
To assign channels click on the player as shown to the right. Then use the channel
buttons in the lower right hand corner to add or remove a player from a specific channel. In the example to the right, Bill is assigned to channels zero, two, and six. Note that these channels are unique to your setup, and not shared frequencies. Whenever you hold down the hotkeys for zero, two, or six; Bill will receive your voice packets, but anyone not assigned to those channels won't. This allows each player to setup their own independent list of hotkeys and users. |
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Hot keys in a game are typically at a premium, so Subspace Communications
lets you turn off channels that you don't need in the Enable Channel set of buttons. The buttons down represent the active channels. The Assign Channel Hotkey allows you to change the hotkey for a specific channel. Click the channel you want to change in this area; then click inside the HotKey field and hit the key you want to use. |